wargaming

Wargaming Future National Security Threats Posed by Emerging Vector-Borne Diseases

By |2021-08-17T16:11:16-10:00August 17th, 2021|

By Deon Canyon DBA PhD MPH FACTM [*] Introduction The year 2020 was notable for the SARS-CoV-2 pandemic with 83,927,835 reported cases and 1,834,358 deaths, but few people beyond infectious disease experts were aware that in the same year, hundreds of millions were afflicted by vector-borne diseases, such as malaria and Dengue, that killed over 700,000 people.[1] Vector-borne diseases (VBD) have been a threat to human health for centuries, and while many people consider diseases like malaria to be an African problem, arboviruses such as West Nile virus, Dengue fever, Zika virus and Chikungunya virus have emerged and spread in [...]

Competitive Security Gaming: Rethinking Wargaming to Provide Competitive Intelligence that Informs Strategic Competition and National Security

By |2020-12-01T16:06:35-10:00November 24th, 2020|

This article illustrates how wargaming may be used to inform a higher-level strategy, rather than conflict. Summary Generating competitive intelligence to make intelligent decisions in a world increasingly facing complex security challenges is more difficult than ever before. Competitive Security Gaming reframes wargaming in terms of strategic, operational and tactical competition rather than conflict. Like business wargames, it produces quality insight into the reactions and strategies of competing actors. But unlike business games, it focuses on higher-level strategy, such as national security objectives, and is not driven by market value and financial gain. When it comes to operationalizing strategic competition [...]

Gaming Major Power Rivalry and Climate Disasters Using Systems Tools

By |2020-09-04T10:20:25-10:00September 4th, 2020|

This paper documents a methodology for creating crisis-games that are designed to explore possible futures in the medium and long-term. It describes a four-step process in which security practitioners work on understanding threat systems, delve into the related underlying driving forces of the threats, create future scenarios in which these forces interact and play out, and explore these scenarios using adversarial crisis-games. According to the authors, “While they have their limitations and are not an exact replica of reality, situational, role-playing crisis-games foster the application of creative and innovative thinking on challenges that cannot be analyzed using conventional statistical methods [...]

Go to Top